Version Information
Vegas Solitaire
Small card faces replaced to match large card faces
New option: “zoom cards” for play in portrait mode
Changed: increased card shuffle entropy
Changed: new on-device icon
Blackjack
Adds an option to set the starting bank and to toggle chip values on ante.
Adds an option to display a "shuffle" indication.
Adds a (preliminary version of a) "statistics" screen.
Adds a no limits option.
Adds a "training" option which gives you playing hints.
Adds option to shuffle when 65% through the dealer’s cards
Adds increased randomization to shuffle
Improved on-board documentation
New: “Neat rows” option
Fix: Fix to chip movement for large pots
Fix: Fixed settings that should be disabled when hand is in-progress
Change: New icon
Fix: Minor bugfixes
New: Optional gesture support: tap and drag down to hit, tap and drag from side-to-side to stand
New: Save version info into save game to enable detection of first launch after update
New: “Comps” system - earn comps by continued playing
New: additional “comps”
New: support for Hi-Lo and zen card counting systems
New: additional comps
New: 1 card on split aces option
New: option: No Dealer Hole Card
More comps
More comps
Fix: Double down payouts correct
Fix: Stand on hard 17 option was standing on 18
Changed: improvements to shuffle algorithm based on mathematical analysis
Changed: behavior of double-after-split, to match Vegas rules
Demon Solitaire
Fixes issue in tableaus where King cannot be played on ace
Fixes issues with double-clicking (wrong cards moving, tableaus not filling in, etc.)
Fixes crash when near to win
General stability improvements
Fixed: tableau not filling empty columns when reserve empty, stock full, and waste empty
Fixed: cards sometimes didn’t properly flip over
Fixed: random flickering
Pyramid Solitaire
Golf Solitaire
Kicker Counter
Hearts
“Remote control” allows setting of options.
Option: point cards on first hand
Cleaned up animations when showing score card
Cleanup GUI artifacts when displaying scoresheet during deal
Doubled the speed of dealing
Faster Play option increases speed of play animations
New option on settings screen to eliminate taps between tricks
Improvements to the AI’s evaluation of suit danger in mid-trick play
Improvements to the AI’s evaluation of shooting probabilities
Improvements to the AI’s evaluation of played-out suits when leading off a trick
Changed scorepad font from Marker felt to American Typewriter, for better legibility
Fixed visual glitch when absorbing passed cards into Ned’s hand
Misc. code fixes
AI improvements: better code to guess when a player is out of a suit
Fixed: in certain situations, after passing, passed cards would
New option: Show Points During Hand
New: save game after each hand and mid-way through hand to a backup file. On game load, try and verify that the normal savegame file is intact; if not, revert to the backup fie. if that doesn’t work, start a new game.
Fixed: in certain situations, exiting the program and restarting would result in stuck play.
New “button”: Press flyswatter to email debugging information to tech support .
New: “The Rest Are Mine” button on settings page. (Ugly button will be replaced in later versions)
Changed: larger text messages, which wrap onto multiple lines. Pass message shows when loading game and game in pass mode.
New: persistent pass-direction indicators
Fixed: scoresheet being truncated if playing more than 13 tricks and less than 16 tricks in a hand
Fixed: persistent pass indicator incorrectly points west on game load.
New: option “auto fan cards” automatically fans cards at start of trick, and exposes trick lead suit
Changed: moved bug reporting “fly swatter” functionality to options screen
Changed: increased card shuffle entropy
Fixed: Prevent messages from being displayed over scores/settings
Changed: icon
Fixed: issue that could cause passed cards to jump around or flip over
Changed: ignore screen taps during dealing and other extraneous screen taps and multitaps that could lead to crashes
Fixed: spurious name labels after reset
Changed: improved message display
Fixed: if you hang exit at precisely the wrong time, loading can result in being unable to play any cards
Fixed: AI improvements when queen of spades is in trick and AI is fourth player in trick
Changed: improvements to the “auto fan cards” option
Fixed: Exiting program and returning when game expected you to pass cards resulted in mode where you are allowed to make first move, of non-2-of-clubs
Spades
Fixed: in certain situations, exiting the program and restarting would result in stuck play.
Fixed: in certain situations, after passing (blind nil), passed cards would exist in two hands, thus corrupting game play and eventually leading to a “hang” situation.
Fixed: crash on changing the “allow blind nil” switch
Fixed: AI partner passing strategy
Fixed: no buttons on bid screen after Ned bids blind nil
Fixed: AI would ignore turned off “allow blind nils”
New: “allow nils” switch
Fixed: crash triggered by “fewer taps” option and inopportunely-timed card dragging
Fixed: if spades not broken, human has lead, and only has spades, no moves were possible
New: option to set final game score (250,500,750, or 1000)
New: “reset all” button on settings screen for starting over
New: option to set final NEGATIVE game score (-250,-500,-750,-1000)
Fixed: scoresheet being truncated if playing more than 13 tricks and less than 16 tricks in a hand
Changed: greatly reduce frequency with which your partner will bid blind nils
New: option to play with Jokers
New: rule changes. Can bid blind nil if partner bids blind nil.
New: rule changes. No penalty for blowing double nil or double blind nil.
Changed: larger, easier to read messages
New: option to disable display of suggested bids
Improved: AI’s algorithm for determining nil bids
Changed: increased card shuffle entropy
Fixed: missing blind nil button on bid screen
Fixed: prevent stray user screen touches from causing crashes
New: “auto fan cards” option
Fixed: in potential blind nil situations, south is dealt cards face up
Fixed: tapping could cause score and settings screens to be displayed simultaneously
New: 10-for-200 option
Fixed: “play to”/“stop at” optiona not being loaded properly from saved game file
Fixed: exiting game with score showing at end of hand and before new deal could, on game load, cause stuck game
Changed: reduced bidding aggressiveness of AI slightly
Fixed: “faster play” option not being loaded properly from saved game file
Fixed: Ned would pass badly when he bid blind nil
Fixed: scoring errors for negative scores with zero bags
Attempt to fix issue where correct winner of trick isn’t found
Prevent AI from bidding blind nil when opposite player has already done so
Fix issue where with blind nil disabled, cards would still be dealt face down in blind nil situations
Contractions